Built by developers,
for developers.

NanoForge is an open-source web game engine developed as part of an Epitech EIP (Epitech Innovative Project). Our goal is to make building and shipping browser games as frictionless as possible - from scaffolding to deployment, with a single CLI and a complete ecosystem.

What we're building

Engine

ECS-based runtime with 2D graphics, real-time networking, audio, and input - composable as libraries.

Tooling

A single CLI (nf) that scaffolds, runs, generates, builds, and deploys your game.

Ecosystem

A registry of ready-to-use packages, a visual in-browser editor, and a cloud hosting dashboard.

The team

Open source

The core of NanoForge is open source under the MIT License. Public repositories live under the NanoForge-dev GitHub organization.

Get in touch

Found a bug, have a question, or want to contribute? Open an issue or start a discussion on the GitHub organization.